Single-image workflow · In development

Turn one image into a usable 3D asset

MeshCrate is building image-to-3D for game props and prototypes. The planned output is a textured GLB to inspect in a browser and use in Blender, Unity or Unreal; OBJ is planned later. Generation is not live. The Viewer works locally. Today, explore the local GLB Viewer and practical guides, inspect sourced references when published, and sign in with Google for launch updates and trial incentives.

Generation is not live. Early access includes launch updates and trial incentives.

  • Local GLB inspection
  • No private-file uploads
Studio bench vise
Studio bench vise, original geometry render
Original manually authored inspection model. Not an image-to-3D result.Drag to orbit · Scroll / pinch to zoom · Shift + arrows to pan

Select Inspect in 3D or a material mode to activate the local studio.

Target output
Textured GLB
For
Game props & prototypes
Shown here
Manually authored reference
Limit
Not a generation result

Last updated

The planned workflow

One image. An inspectable asset.

Object imageJPG / PNG / WebPTarget: textured GLBOBJ planned laterInspect & continueBrowser → your 3D workflow

Evidence, not a promise

Inspect the reference. Read the limits.

View examples

CC0-1.0 · Static model

Toy sports car

Compare clearcoat paint, window transmission and fabric sheen while orbiting the car.

Use
Product objects
Mesh
108,936 triangles · 5.17 MB

Start with the right job

Useful for iteration.
Still needs inspection.

Image-to-3D intended uses and boundaries
Intended taskWhat to keep in mind
Game props & rapid prototypesExplore shape and concept; inspect topology, textures, scale, and engine import.
3D creative explorationUse the result as a starting point, with human editing and material review.
Exact dimensional reconstructionNot a reliable measurement workflow; use measured references and suitable capture tools.
Production charactersNot a replacement for rigging, hero topology, or art direction.
Printing without inspectionNot a promise of watertight, dimensionally accurate, print-ready geometry.

Read the game-asset field guide

In development

A shorter path from
reference to prototype.

Get launch updates and early trial incentives. Image generation is not available yet.

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Get early access to MeshCrate

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